Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 300, 16, 25, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 300, 39, 33, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 300, 7, 46, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 300, 49, 46, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["kunoitielf2_fc1", 0, 0, 2])
    ShowText(["\\n<Kunoichi Elf>This is the only inn in the village.\nIt'll be 10G. Do you want to stay?\\$"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Yes", "No"], 2])
    When([0, "Yes"])
      ConditionalBranch([7, 10, 0])
        ChangeGold([1, 0, 10])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        Empty([])
      Else([])
        ShowTextAttributes(["kunoitielf2_fc1", 0, 0, 2])
        ShowText(["\\n<Kunoichi Elf>You don't have enough money..."])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "No"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowTextAttributes(["kunoitielf2_fc1", 0, 0, 2])
    ShowText(["\\n<Kunoichi Elf>This is the only item shop in the village.\nWe also have some very outstanding accessories."])
    ShowText([""])
    ShowText([""])
    ShopProcessing([0, 2, 0, 0, false])
    ShopItem([0, 4, 0, 0])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 20, 0, 0])
    ShopItem([0, 21, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 102, 0, 0])
    ShopItem([0, 109, 0, 0])
    ShopItem([0, 110, 0, 0])
    ShopItem([2, 1186, 0, 0])
    ShopItem([2, 1092, 0, 0])
    ShopItem([2, 1096, 0, 0])
    ShopItem([2, 1717, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowTextAttributes(["kunoitielf2_fc1", 2, 0, 2])
    ShowText(["\\n<Kunoichi Elf>We're sold out of weapons and armor...\nWhat you see here is fake stuff for display."])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["kunoitielf2_fc3", 2, 0, 2])
    ShowText(["\\n<Kunoichi Elf>Because of the sudden state of high alert, we're running low on equipment. Even this shop is sold out..."])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ConditionalBranch([1, 838, 0, 2, 1])
      ConditionalBranch([0, 1587, 1])
        ShowTextAttributes(["mob_elf2_fc1", 0, 0, 2])
        ShowText(["\\n<Ruri>Traveling with you guys looks like it would be interesting. Can I come with you too...?"])
        ShowText([""])
        ShowText([""])
        ShowChoices([["Let her join", "Decline for now"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_elf2_fc1", 0, 0, 2])
          ShowText(["\\n<Ruri>All right then, take good care of me..."])
          ShowText([""])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(587)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Ruri joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_elf2_fc1", 0, 0, 2])
          ShowText(["\\n<Ruri>Oh... That's disappointing."])
          ShowText([""])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7371])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([1, 1138, 0, 6, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Kunoichi Elf>We've got lots of work to do because of the sudden call to arms. We need to get the necessary supplies like medicine or weapons..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1138, 0, 7, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Kunoichi Elf>We're lucky the war didn't break out in the end.\nThe Elf Princess cut off the root of the threat..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ConditionalBranch([1, 1138, 0, 6, 2])
      ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Kunoichi Succubus>I will write a will before the great battle... That's how determined I am to go to the battlefield."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1138, 0, 7, 1])
      ShowTextAttributes(["kuno_succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Kunoichi Succubus>Looks like I wrote that will for nothing earlier.\nOh well, I'll just reuse it the next time there is a fight."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ConditionalBranch([1, 1138, 0, 6, 2])
      ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
      ShowText(["\\n<Kunoichi Scylla>I got information that the enemy we're up against this time is the Monster Lord's army. I heard this from an executive close to the Elf Princess."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
      ShowText(["\\n<Kunoichi Scylla>Could it be that she's planning to start a rebellion against the Monster Lord...? What in the world is the Elf Princess thinking..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1138, 0, 7, 1])
      ShowTextAttributes(["kuno_scylla_fc1", 0, 0, 2])
      ShowText(["\\n<Kunoichi Scylla>We were informed that the enemy we're up against is the Monster Lord's army, but... There seems to have been a misunderstanding, as said Monster Lord is Black Alice."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["kuno_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Kunoichi Harpy>We are the Four Kunoichi Sisters (by oath)!\nThough we were born at different times, we shall die together!"])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Kunoichi Arachne>The Elf Princess is an expert of every single martial art. She's peerless with a katana, and her spear and archery skills are unparalleled under the heavens."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Kunoichi Arachne>She truly is the strongest shut-in.\nNo one can drag the princess out of her room."])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Elf>Ah, I'm busy, so busy...\nIf you want to have a battle fuck match, do it with the girl in that room over there."])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>We gave it our all and made it this far♪\nWe're just a few steps away from the goal of this journey!"])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>The goal is almost there.\nI guess our adventure is almost over...?"])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([1, 1138, 0, 6, 2])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Chinryu Souseki>The village's security is very tight for some reason. I came here to play at a troublesome time, it seems..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1138, 0, 7, 1])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Chinryu Souseki>I can't write my name in kanji.\nI don't even know what it means."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ConditionalBranch([1, 1138, 0, 6, 2])
      ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
      ShowText(["\\n<Junior Tanuki>I'm here to supply tanuki antidotes, but...\nI don't want to get caught up in a fight."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1138, 0, 7, 1])
      ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
      ShowText(["\\n<Junior Tanuki>The mess seems to be under control and the negotiations went smoothly. I think I'll just relax in this village for a little while longer."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([405, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The pot was a Magic Pot!"])
    BattleProcessing([0, 1450, false, false])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["kunoitielf2_fc1", 0, 0, 2])
    ShowText(["\\n<Kunoichi Elf>Critical Evasion doesn't allow you to evade critical hits. It actually makes you take the critical hit like it's a normal one."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["kunoitielf2_fc1", 0, 0, 2])
    ShowText(["\\n<Kunoichi Elf>Enemies at higher levels have very effective Critical Evasion abilities. That's why it's so hard to land a critical hit in boss fights."])
    ShowText([""])
    ShowText([""])
    Empty([])
